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Java framework for social games?
Hello!
I'm currently researching the Java framework market for developing social games for the company I work for.
The standard way ( Spring MVC + Hibernate + blablabla ) has long been known and passed, but I want something more develop-friendly.
Recently discovered Play! Framework of the 2nd branch, if they don’t lie, then it should be pretty smart, but I haven’t seen adequate performance tests.
The question actually is this:
Please share your experience in platforms for social development, you are interested in Java (well, in the last case, JVM)
Thank you!
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What is required of a social game?
If you just show forms, display top100, give json, etc. according to the request / response scheme, I would choose play.
If you need TCP, WebSockets - there is no better Netty in my opinion. Http responses to netty can also be given, it's more convenient in play.
By the way, play also uses Netty.
There is very little information on Netty, even in the Eng segment, so everything is at random, but their documentation is good.
On Habré there are a couple of articles on how to write a server on Netty -> Development of a productive game server on Netty + Java
By the way, everything that Play 2.0 can now can also Java RESTful WS, or rather JaxRS + Jersey. It remains only to fasten the template.
If I were you, I would look at specialized DBMSs, and not at narrowly tailored frameworks.
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