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Is there an option in Unity to add a remote parameter?
Hello.
I sometimes would like to have parameters that can be changed on the fly (without rebuilding and releasing for all platforms).
Is it possible to provide this with the help of existing services? (I do not want to raise my server).
Example: an int variable with the number of deaths needed to display ads. I would like to change this without reassemblies.
I posted this feature request on their website , if anyone is interested.
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So you do not need to look for such an opportunity in the unit, but look for services on the web that provide such a service, such as BaaS (like parse.com, which has closed). Then you can get this variable from the unit with some kind of www class from .NET itself - the usual get-request.
Мы делали так, брали xml-ку и кидали в дропбокс.
про xml в юнити
как сделать ссылку дропбокса скачиваемой
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