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BanterFace2016-10-04 07:14:46
Design
BanterFace, 2016-10-04 07:14:46

Is there a development map for a web designer?

Hello.
I would like to know if there are at least vague ideas about which way to go for a web designer? I think that you need to develop in several directions:
1. Necessary pieces of the picture (colors, composition, and so on)
2. Skill in Photoshop
3. html and css
4. Optionally all sorts of things like Bootstrap
And that's it. It seems to be. Once you've reached an acceptable level in these things, then you just have to practice and look at all sorts of places with cool works, of which there are many now? Or something else?

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3 answer(s)
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Pavel Designer, 2016-10-04
@BanterFace

Decide first what is more interesting for you to do, but the feeling that you heard the word “web designer” somewhere, thought something wrong and wanted to become one. Do you only want to draw layouts in Flash or also type them up? Or, maybe, immediately make websites on a turnkey basis? For a full development cycle, you will need to know much more than what was voiced in the question. If only layouts, then all the nuances of frameworks and CMS in the course of work will be explained by layout designers with whom you will have to cooperate.
Each of the points is suitable for a separate question or an entire article, but I will try briefly.

  • First of all, you need to have a taste . They instill good taste, for example, in art schools or enlightened parents. Read books and useful articles on your own, look at the work of others, compare and understand what is good and what is bad and why (!). Comes with time and experience. If the understanding of what is good and what is bad does not come, then it is better to change the occupation in order to avoid wasting time.
  • You need to know the basics of graphic design . Composition (very important), visual hierarchy, white space influence, color theory. Types of graphics (raster, vector) and image formats.
  • You need to know typography at least at a basic level. Types of fonts, areas of application, font options, etc. To do this, we read books and articles. At first it may seem that this has nothing to do with design at all, but wherever there is text, it is needed very much. One typography can make a beautiful design. And many consider design only the presence of ruffles and pictures.
  • You need to know the tools . You can use one, but there are many others that make it easier to work on certain things. Do not forget that in addition to the general layout of the site, you will also need to select material for work (photos and other graphics), create banners and illustrations, as well as icon sets (downloading old and ugly clipart from the Internet does not always work), create collages and other graphics that are present on the site, etc. You will definitely need Photoshop for raster graphics, Illustrator for vector graphics (Sketch if you work on MAC or CorelDRO if you like it better). Moreover, to know not just at a basic level, but to know all the tools, what they do and how they can be used. This is not immediately, with experience, but if you do not know how to handle a working tool, you will not be able to work quickly and efficiently.
    Two editors are required vector + raster. Moreover, many modern interfaces have been made in vector for a long time because of the greater convenience, it's just that not all layout designers want to learn how to typeset from it, there are much more plugins for Flash.
    1. You need to know and be able to use your native language, know the difference between the types of quotes, dashes and hyphens. Be able to write correctly addresses and phone numbers (for contact information pages, for example).
    2. Never use the text "fish" like lorem ipsum or not suitable for the topic. Doing for construction - google about construction, doing for a car repair shop - use text on this topic. The presence of the correct text greatly simplifies the perception of the layout. The ideal option is to work on ready-made content from the client.
    PS The main thing to remember: to become goodAs an expert in your field, you need to spend a lot of time honing your skills and gaining experience. It doesn't happen right away, it takes several years of practice with good projects.
    PPS If there is no certainty, then it makes sense:
    a) Go to work in the office as a novice (or even an intern) for a small salary and with the possibility of learning on real projects. Understand yours and get experience.
    b) Go to courses in this specialization. Today there are a number of organizations and universities that teach this. Choose the one that suits you and they will answer all your questions and even teach you how to use this knowledge.
    In any case, the path of a self-taught freelancer is not the easiest and most profitable path. At least a mentor, but needed.
    PPSReading materials can be easily googled. Even here, on the Toaster, the questions “what to read” or “what you need to know” for such and such a specialist were raised many times. Use the search for queries like “web design books”, “what a designer should be able to do”, etc. I'm serious.
    If I remember anything else, I'll add it.

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romy4, 2016-10-04
@romy4

All at once.
> Skill in FS
uh-huh. like this, they immediately applied a couple of layers and immediately skill. with such a skill they won’t even take a June assistant

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Sergey Tilion, 2016-10-14
@tilion

My personal opinion:
Web designer "interface designer" then determines what you focus on: web, mobile applications, software, and soon a full-fledged AR / VR design (augmented reality / virtual reality) will appear.

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