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Is the phaser framework suitable for developing a professional 2d game?
Hello. There was a desire to write a 2d game for download in google play and apple store (with promotion, in the future to make money). Since I know JS well, I decided to write on it, my eyes fell on the phaser framework.
And now the question arose whether it is possible to write a professional game on it that will work well on the mob. devices and show normal productivity? Perhaps there are other better frameworks or libraries? Or is it not worth writing this in JS at all? Who has the opportunity to please throw off suitable examples of 2d games for mob. devices in JS.
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It is better to learn not the new phaser engine, knowing JS, but the new language - C#.
Then Unity will automatically become the engine, which is a much better choice if you really want to make money .
By the way, mastering C# and Unity is only a small part of what you have to learn about gamedev if you want to make and sell games alone .
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