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Is cross-platform development possible on Mac OS?
Hello. With the release of the M1 processor, there was a good reason to switch from a Windows beech to a fresh Mac beech. And so, such question. How is cross-platform development on macOS? For example, let's take react native, make a build for ios, it's obvious that it will be easy, build for anrdoid is also simple, then you need to build electron for Windows and Mac OS. Under Mac OS it becomes clear, but under Windows x64 and x86? And for Windows Apps? Can installers be assembled right away (msi or exe)? And all this from under Mac OS without any virtual machines, etc.
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I write in Qt and Piston under OS X.
With minimal gestures, any written software starts up on all major OSes, plus or minus there to correct a couple of platform-dependent parameters.
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