Answer the question
In order to leave comments, you need to log in
In which framework language is it easier to write a cross-platform gui application?
It would be desirable without tons of dependences.
Java-Mono - require their own virtual machines.
Python-Qt/Tk - get bored with assembly under vendu.
Node webkit - 160 meters Wednesday? Are you joking?
С++/Qt - Qt weighs like I don't know who How can I
quickly write a gui? Without heavy dependencies, cross-platform, with easy assembly for different platforms?
Answer the question
In order to leave comments, you need to log in
Tcl/Tk - binary from 3 Mb, building with starpack in one command.
I build for Win32/64, LInux x86/arm.
wiki.tcl.tk - Everything about Tcl.
C++ naked with STL and its own libraries. Universal - fat everything. You can make it a little less bold using the API of the target platform, but you yourself understand that you just have to implement the Qt part.
In general, if you take desktops, then only Qt. Everything else is childish pranks. You write the application first, and then look for ways to reduce its size. Since the 5th version, they have broken it into separate libraries quite well, so you can pretty much shrink the size of the distribution. And what is 70-80 meters for the application today? Yes, sigh.
Qt can be statically built to produce a single 3-7 MB executable depending on the complexity of the application. At least that was the case with Qt4. Alas, Qt5 dragged along a fat libicu weighing 36 MB (which is more than the entire Qt).
Have you looked at GTK+/wxWidgets?
Without reinstalling something, nothing will work at all. And so bit.ly/1z076TP
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question