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Implementation of a graphics editor (digital drawing program) in Java, is it possible?
Tell me, in Java, you can implement a graphic editor (digital drawing program) with tablet support, and everything connected with it (degree of pressure and other features, like in SAI, working with layers, like in paint.net), or everything should we look in the direction of a more system-applied language? How does Java behave in such projects, there is nothing similar in Google, except for very simple drawing tools, and then for android or for the web. Will there be problems with speed, and even more with the memory consumption of such a program. Is it generally possible to implement this in Java? Or what is it worth writing such software on?
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Take a look at ImageJ, ugly, but often used in projects, especially in medical ones, many plugins are written for it.
A good cross-platform GUI is a myth.
Swing (and JavaFX 2.0 as a successor to a slightly lesser extent) is ugly and awkward, to be sure... And even SWT doesn't solve all the problems.
Yes, you can write beautiful GUIs in Java, as IntelliJ does, but the amount of effort in doing so ...
This should be written in C++. The same Photoshop, CorelDraw are written in C ++
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