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I want to get into the gaming industry. What graduate school to apply for?
After three years of undergraduate studies in "business informatics", I caught myself thinking that I did not want to work in my specialty, and in general I made a mistake with the choice of direction. Now everything has settled down in my head, some kind of realization has come - I want to develop games (I understand perfectly well that there is a lot of routine, processing and other "fun" ahead).
This year, I started learning C# along with Unity, as a diploma, I saw a simple game. I have a little programming experience, I taught Pascal at school, I even successfully passed the exam. With mathematics, I was always on "you", though during the time of studying in the bachelor's degree, part of the knowledge disappeared. In general, I understand that I do not know much, and I am ready to learn.
Today there is a question about admission to the magistracy. I understand that for successful growth you need to get a good base in the field of software development, so here's what I would like to know:
Which universities and directions should I consider for admission?
It is important that studying at the university does not interfere with self-education (as it is now), but, on the contrary, contributes.
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In general, it doesn't matter - in Russian game development, a diploma is the last thing they look at. Improve your knowledge of the language, pull up mathematics, in particular vector - and forward, as a junior to the nearest office.
What do you want to be in the gaming industry?
A programmer in a game studio, an indie developer, a game designer, whatever?
If you look at programming, then in Baumanka there is a technopark ( https://park.mail.ru) , a very cool springboard for entering the industry. If you are a game designer or make your games as an indie, then at HSBI - game.hsbi.ru By the way, there will soon be a free event on the specifics of employment in game dev: hsbi.hse.ru/events/open_lectures/otkrytaya-lektsiy...
And now By the way, just now we made an article on Habré with a selection of useful materials on game development, welcome to study: https://habrahabr.ru/company/miip/blog/313326/
1. Developer of the game shell and the general logic of this shell: Algorithms and data processing systems,
2. Character modeler: virtual 3D modeling systems, computer graphics and design
3. Developer of game logic and thinking learning units: artificial intelligence systems and neural networks (NN ).
(about designers - it's clear here)
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