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StoryTV2021-04-09 18:40:37
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StoryTV, 2021-04-09 18:40:37

I want to create a game, what would you advise a beginner, is it worth studying on my own or taking courses?

I think to start learning games, I've been learning Java for a month now, it's very difficult, what engine do you recommend? Are there any good courses? And is it even worth it to start?
I was inspired by this game
https://www.youtube.com/watch?v=QpoFOmyS9O0
I want to make the same but cooler and more options, advise how such a game plan is made?

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3 answer(s)
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twobomb, 2021-04-09
@twobomb

The canvas tag is of course in the java theme. Well, in general, an engine is not needed for such a game; beautiful interfaces can be stuck on the same JavaFX. Well, if you really want, you can take libgdx .
Learn more java. It's worth starting. I won’t tell you about good courses, well, here’s the very first site that I came across in Google, everything seems to be explained in detail. Just practice more.

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Orkhan Hasanli, 2021-04-10
@azerphoenix

Good afternoon!
Typically, games are developed in C/C++ or C#. Although games are also developed in Java, but if you plan to do it professionally, then it will be easier to find a job in C # or C ++ in the field of gamedev.
As for the engine and libraries, then:
C++ (unreal engine)
C# (Unity)
Java (libgdx, LWJGL, jmonkey) Detailed
information here - https://en.wikipedia.org/wiki/List_of_game_engines
development fundamentals, language syntax, OOP fundamentals, computer science, algorithms, etc. And only then move on to gamedev.

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Tony, 2021-04-20
@TonyHunt

Kotlin + Korge => KorGE gradle plugin allows to target each platform natively: JVM for Android, JS for the Web and Native code for iOS and Desktop.
https://korge.org
multiplatform.svg

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