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Aren Yelchinyan2020-06-03 22:31:08
Pascal
Aren Yelchinyan, 2020-06-03 22:31:08

How to write a pseudo 3D game in Pascal?

I don't know Pascal well.
I'm interested in creating a primitive engine in pseudo 3D graphics, only in Pascal.
I have already seen how a labyrinth was created in Visual Studio in pseudo-3d.
The view was console, but only the fact that it is possible is important to me.
So, if there are sources \ articles \ videos where the simplest 3D is made in Pascal, then please help.

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3 answer(s)
S
Saboteur, 2020-06-04
@zelenie_pelimeni

Stupid question, you're obviously running into sarcasm. Because not knowing arrays and calling yourself a middle can either be a complete mediocrity or a troll.
Yet again. Pascal or Delphi? Or you don't even know what you're trying to learn?
There are many engines for Delphi, for this you need not to ask on the toaster, but search in the search for something like ZenGL , GLScene
Or look here
https://wiki.freepascal.org/Game_Engine
Or just google the Delphi game engine

D
Developer, 2020-06-03
@samodum

If you have not figured out the arrays, then you are not even a junior, but much lower.
Did you call yourself a middleman or what?

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PeeX, 2020-06-03
@PeeX

I started to somehow study the issue from some book, in my opinion even using DirectX
But the point is that there were basics, mathematics
needs to be started from the screen plane, perspective projection
manually calculated using simple formulas
then vectors and matrices, etc.
made a rotating cube in pascal, something else, everything in turbopascal

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