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How to use pygame and pgu together in python?
How to use pygame and pgu together in python?
I created a pygame window like this:
import sys
import ctypes
from random import *
import time
import tkinter as tk
from PIL import ImageGrab
import os
print(os.getcwd())
FPS = 60
W = 700 # ширина экрана
H = 300 # высота экрана
WHITE = (255, 255, 255)
GREEN = (0, 255, 0)
BLUE = (0, 70, 225)
BLACK = (0, 0, 0)
RED = (220, 0, 0)
DARKGRAY = (40, 40, 40)
PURPLE = (120, 0, 120)
BROWN = (148, 19, 19)
ORANGE = (255, 179, 0)
pg.init()
t1 = time.time()
clock = pygame.time.Clock()
camera = bool(int(input()))
if camera == True:
sc = pygame.display.set_mode((W, H))
else:
sc = pygame.display.set_mode((W, H), pygame.FULLSCREEN)
while 1:
sc.fill((110, 180, 110))
for i in pygame.event.get():
if i.type == pygame.QUIT:
pygame.quit()
sys.exit()
keys = pygame.key.get_pressed()
pressed = pygame.mouse.get_pressed()
pos = pygame.mouse.get_pos()
pygame.display.update()
pygame.time.delay(20)
clock.tick(FPS)
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