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How to use a secondary video adapter in Direct3D?
Hello!
I can not figure out how to specify a secondary adapter (second video card) in Direct3D (Version 9)?
It seems that if we specify D3DADAPTER_DEFAULT, then it points to the primary video adapter,
but how to point to the secondary one?
I have a laptop, the first graphics card is Intel HD Graphics and the second is AMD Radeon, and when I start my application, only the first one works.
d3d9->CreateDevice(
D3DADAPTER_DEFAULT, // <-??????
deviceType,
hwnd,
vp,
&d3dpp,
device);
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In 9k, apparently using https://msdn.microsoft.com/en-us/library/windows/d...
where Adapter handles to sort through until it starts to swear.
At 11, they somehow made it easier.
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