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Schum2012-11-18 18:45:08
Android
Schum, 2012-11-18 18:45:08

How to stream audio from Android to Windows 7 computer (DLNA, UPnP)?

For a couple of weeks I've been trying to figure out how to transfer sound from an android to a computer.
I have a computer (Win7) installed under the TV set. Connected to it speakers, sub. I would like the sound from a Samsung Galaxy S II phone, Android 4.1.2 CyanogenMod, to be transmitted to a computer via Wifi.
But I need not just a certain player to play the files that I have on my phone or computer, but for any sound to go to the computer . For example, I play tracks with the Meridian player, which takes music from Vkontakte. Or I listen to the radio on my phone through TuneIn Radio. These MP3s are not on the phone.
I tried to install Skifta and Bubble UPnP programs (working on DLNA and UPnP) on the phones, configured Windows Media Player on the computer to allow it to receive Stream. Skifta and Bubble UPnP scan the phone, play mp3 files from the phone, Windows Media Player sends sound to the speakers, everything works. But I'm interested in the option of transferring any sound to a computer.
I think that this could be done using Bluetooth, but first I would like to know if it can be done via Wifi, since it is still on.
You probably need something like a driver that could switch Android from playing sound on its own speakers to playing via DLNA . The receiving server must be running on the computer, even if Windows Media Player is a start.
The question, in fact: are there any drivers or programs that would allow Android to perform sound switching on the fly?

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4 answer(s)
A
Ayzor, 2012-11-18
@Ayzor

You're right, this can be done using regular means via Bluetooth, A2DP profile.

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Sannaya_Trapka, 2018-10-18
@Sannaya_Trapka

This can be arranged
. Only the option with the aux wire worked.
We just connect one end of the cable to the phone, the other to the microphone jack of the computer.
True, the sound will not be very good, but this is fixable
. We go to the "sound" section, the "recording" section, the microphone properties, the "levels" section, the microphone gain by 0.0 dB, the "Improvements" section, uncheck the "delayed mode", set to "disable all sound effects".
If the sound still does not suit you, then we climb into the properties of the microphone and experiment.
Also, if you are recording audio, in the "listen" section, check the box "listen from this device", also play from this device: default playback device

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jov, 2012-11-18
@jov

Try experimenting with pulseaudio. It seems that at the beginning of the year, this project was also ported to andoid.

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Niko True, 2015-03-04
@buloshnik

There is an option with trouble through airplay.
You put AirAudio on the phone, AirServer (or reflector) on the PC.
Google will immediately give a lot on request. There is an article on w3bsit3-dns.com (and not only an article))).
For some reason, the combination of Android (AirAudio) + AirServer works very poorly for me (the sound is jammed, constantly with pauses), but the broadcast from macbook to AirServer is excellent, with reflector everything is exactly the opposite.
PS Shairport(Windows)+AirAudio(Android), Mac Os has worked well using standard tools.

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