Answer the question
In order to leave comments, you need to log in
How to start learning C# for game development?
Hello!
I want to start my journey in game development. Everything I know starts and ends with the PascalABC.NET school curriculum. What books, guides, courses can you recommend for all this, in which direction to move, what to focus on? Ideally, I would like a large road map, but it is harmful to dream, so I will be grateful for any advice.
There are very beginner skills in Adobe Photoshop, Illustrator, Unity Game Engine, Blender, desire and free time.
Answer the question
In order to leave comments, you need to log in
I suggest the following... Find a simple course in C #, for a superficial study of syntax.
You can write a couple of three nonsense programs at least on standard WinForms. After that, we launch Unity. But even here it is worth finding a course. It is better to buy a good video course for beginners, for example on coursera or udemy.
All this will allow you to understand the tools themselves, but this will add little fundamental knowledge. In parallel, you can find books or also courses on geometry in programming, frame building tricks, perspectives, etc. How shadow and "modern" shadow work. The gaming area is extremely extensive. In fact, this is an emulation of the world. And in order to simulate something, you need to know how it works)
Unity will cover most of this, but knowing how it works will help you write better code.
there is such a book - "learning c # with unity" you can start with it
How to start learning C# for game development?
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question