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How to smooth the edges of a 2D texture?
Hello, the game outputs a texture that has ladders on the edges when scaled down (GLScale)
and this is what it looks like in the original game:
How can I smooth these edges?
Didn't help:
GL11.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
GL11.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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