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Ilsk2021-04-10 19:45:18
2D
Ilsk, 2021-04-10 19:45:18

How to set up objects so that the player does not block them?

In general, there is a 2d model of a tree, when it is essentially on top of the tree, its branches block it, but this model also has "own" grass below, and when the player approaches it from below, it turns out that it also blocks it. Is it possible to make it so that the top tree is superimposed on the player, and when the player is below, on the contrary, the player is superimposed on it?

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