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How to set framerate delay using keyframes?
I need to make a sprite animation, where 1 picture replaces another in turn. I started doing it using keyframes, but the problem is that the frames change with animation, and I need a 0s delay, but with an interval of 0.2s - the frame rate.
Tell me how to do this?
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designmodo.com/steps-css-animations - all there in keyframes, just use steps. Inside the guide there are examples with watches and other things.
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