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How to separate living and dead players?
I need to make the Player disappear from the stage at a certain action, that is, so that he cannot be seen by other players, but at the same time he must be on the stage and be able to move around
. In short, you need to roughly repeat the system of live players and ghosts in Among Us
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The first thing that comes to mind is to delete the player's mesh on death, and leave the camera.
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