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awazing2020-06-03 17:18:44
2D
awazing, 2020-06-03 17:18:44

How to scale the tileset?

This is my first time creating maps from tilesets. I work for Tiled. The task is to create a quality map layout like on the screenshot:
5ed7af3b3473a156350484.png

I'm still taking free tiles to figure out and understand what quality to buy tileset (if necessary), but I can't even get close to such a resolution as on the screenshot. There seems to be a 16-pixel grid (even here I'm not sure) but at a scale of 500%. At the same time, nothing is smeared, all borders are clear, each conditional "pixel" in the stroke, in fact, takes about 3. Maybe it's a vector set? Then how to work with this, only in paid software? The free Tiled works basic with PNG.
So far I'm getting some kind of scribbles (((
5ed7affc27a13724329306.png
This is a 100% scale of a 16-pixel tileset.
When zoomed in to 400%, it starts to vaguely resemble a sample, but is still far from it.
5ed7b050f0b86064619078.png

Please tell me how to achieve the quality of the card as in the example on 1 screen.
thanks for watching <3

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