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How to redirect Direct3D 9 calls to 10?
Good afternoon.
The purpose of this is to run applications that require D3D on a server without a video card.
This requires the use of D3D_DRIVER_TYPE_WARP (the SwiftShader alternative works with big glitches), but this type is not present in D3D < 10.
Using the Api tracer 2.0 project, I got ProxyDLL for D3D9 and D3D10.
Next, in D3D10-proxy, I replaced DRIVER_TYPE with WARP. D3D10 - done.
Question: What is the correct way to redirect 9 to 10?
Are there any pitfalls?
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