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How to read the structure of a binary file?
Hello. Need help understanding localization file structure from one unity project.
There is a file lc_error.dat which is a zip archive. Inside error.idx and several files like this:
error_en.bin
error_ru.bin
// и т.д
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Find developers or fans of the game from which this file is copied and communicate with them. It will be much easier - it is possible that the file format has long been disassembled there and there are ready-made editors.
Hex editors are zillion, I use Hex Editor Neo but don't know if it has what you need :)
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