J
J
Jonathan Rosewood2016-01-07 16:35:06
Arduino
Jonathan Rosewood, 2016-01-07 16:35:06

How to read memory from a running application?

Not entirely competent in the variations of how the application works with memory, so the question may sound a little ridiculous.
The task is to read the information processed by the application (for example, the current engine speed in one of the toys) and transfer this information to the Arduino (but this is a separate story).
The catch lies in the choice of PL and the ability to read application data.
Tell me which way to dig.
Thanks in advance.

Answer the question

In order to leave comments, you need to log in

2 answer(s)
A
Alexander Taratin, 2016-01-07
@Jonathan_Rosewood

I would start by checking if it is possible to write mods for the toy (if it is Source, UE3, UE4, Cry Engine, then there is a high probability that there is such a possibility) and try to implement the required functionality through the game engine API.

K
kalapanga, 2016-01-07
@kalapanga

Here a friend solved a similar problem by pulling data from the visual interface of the game:
How I screwed the speedometer to the tanks

Didn't find what you were looking for?

Ask your question

Ask a Question

731 491 924 answers to any question