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How to properly bake light indoors in Unity?
How to properly and beautifully bake light indoors (without Directional Light. Only point light, spot light, etc.)? If you tweak the lighting from the skybox, it turns out ugly and ugly. (1 photo without baking, 2 photos with tweaked lighting from the skybox. And when baking, the same thing as in 1 photo)
Here are the lighting settings.
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