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There are no such. w3bsit3-dns.com, all sorts of VK publics and other forums give a meager increase in traffic (and my games are dumb).
It is quite effective to order video reviews in popular YouTube channels.
1) write a game that you want to play yourself
2) put it in the "store"
3) tell your friends
if the game is worth itself pops up on word of mouth
1. Peekaboo. The probability of being minus is extremely high, but you risk nothing.
2. Habrahabr. But this is only if you describe the process in detail, show pieces of code, tell us why you chose this particular language / engine, point out pitfalls, etc.
3. Well, a lot of spam in all sorts of VK groups, forums, etc.
To be honest, there are problems with this now, big problems. Both on PC and other platforms.
The best: you take and write to publishers (KetchApp), applying your game, they evaluate your game and say on what conditions they are ready to cooperate with you. And you already agree with them. Only one thing: the same ketchapp can copy your game in a quick way if they like it, and you don’t want to work with them on the conditions they proposed.
Second: you promote yourself, but standard means, if you don’t have some kind of unique game, a la Valiant Heart, Punch Club (which can be easily and simply promoted through contests, exhibitions, unique promotions), but the 1000th arcade game, or another little puzzle, won't work. The chance is small. There is a chance that if you write on reddit about the game, some dude will notice it and bring the post to the top, but you yourself understand that a meteorite will fall to Earth more likely than this will happen. So improvise . Come up with some kind of promotion using a site, a popular social network. network, which will be unique in its style (Punch Club was released to Steam only after users on twitch went through the game through the chat, twitch tweeted them for this).
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