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How to prevent the game from being displayed over the lock screen UNITY | C#?
I create HyperCasual on Unity. When testing on the phone, during the lock, the game remains in focus, i. on top of everything. How to remove such a focus for proper operation? The test is carried out on the Android 10 system. I tried to google the problem, but most likely I am not identifying it correctly. I would be grateful for help.
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Solved the problem. The essence was in Development Build. After disconnecting, everything began to work correctly. If this is not your problem, then here are a couple more possible reasons:
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