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How to optimize WebGL Globe loading?
Faced a problem. I'm developing a website for a company that needs to use Google's WebGL Globe. The problem is that on mobile browsers, the content takes a very long time to load because of this globe, while it does not appear itself. For example, if you go to the site (clarity.io) via phone, the globe and the content itself loads pretty quickly, although they use the same WebGL Globe. For comparison, you can look at one of the examples ( http://globe.chromeexperiments.com) and go to the site (clarity.io).
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There is nothing to talk about without a living example. Load asynchronously, first content, then everything else.
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