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How to make random price fluctuations for an economic strategy?
The game has a market where you can sell goods in the form of primary resources, processed resources and goods.
At the moment, price fluctuations are done like this:
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How to make random fluctuations that will look natural?
You can also remember how often the player buys what, and depending on demand, change prices, forcing the player not to buy the same thing often.
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