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maxemga2020-10-19 21:22:48
Unity
maxemga, 2020-10-19 21:22:48

How to make Mesh chase the player?

I'm making a FieldOfView for the game and using a Mesh
. I'm fine with it and it renders as it should and updates in real time, but how do I get this MEsh to follow the player? Like if I just throw it at the player, that is, I make it a child object, then it simply does not render and just a circle moves behind me
. How to make it so that it could move behind it and still work correctly?

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CHIDWI, 2020-10-30
@CHIDWI

To begin with, you can try to write a script on it that would move it after the player.

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