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Why does an animation that works in PlayMode not run in the finished build?
Made just such a state car . I did not write any additional scripts for it.
Here are the animator component settings:
BuildSettings:
No, I don't understand why it doesn't play. At what, okay, it just doesn’t play, everything works great in the play mode. What does it have to do with the build for both PC and mobile. Is this possible because the animation is attached to the Canvas and operates on children? Tried to reboot - did not help.
Unity version: 2019.2.8f1
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