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cheiwe2017-01-06 21:04:51
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cheiwe, 2017-01-06 21:04:51

How to make cape animation in Unity?

Tell me how to make an animation of a cape in a unit, provided that the cape itself is a separate item, and its movements must be realistic and depend on the speed, direction and method of movement of the character (step, run, jump, etc. .)
Perhaps there are some ready-made scripts or examples that simulate the physics of tissues?
Thanks in advance to everyone who will respond and help.

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1 answer(s)
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/ "BRO TIGER", 2017-01-10
@cheiwe

Simple - make it a physical model...
When running, it will look like a natural one... And you don't need to worry about animation...
If Unity just add the Cloth component, add your Character to the Colisions list (So that the cloak does not pass through it)
Dot the Rigidbody and done!
If you need something more complicated - add a script for virtual air masses... (I do
n't know where to look for the script myself :)
)
)
Done!

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