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Zefirot2021-07-23 12:47:17
Unity
Zefirot, 2021-07-23 12:47:17

How to make a rectangle out of a polygon collider?

There is a condition in Cinemachine - you need to define the boundaries of the polygon with a collider (I didn’t really understand how to work with it with a composite collider), although a box collider would be much more convenient (this is a screen, the screen always has 4 sides), so is it possible somehow set up a polygon collider to edit like a box collider?

Yes, of course, you can visually customize it so that it looks like a rectangle or a square, but it looks like ....
And is it possible to see these borders while you are working on other objects?

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