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How can one implement an OCR application in unity3D?
Hello.
Can you please tell me where to start to create an application that recognizes text from an image?
I did this in Android Studio, but I want it in Unity3D.
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how did you make it in android studio?
completely self-written - it is very unlikely, if there is such a question here.
it means they took a library / web service with some kind of API and used them.
now take a unity plugin or library (written in C# and/or wrapped in C#) or make the wrapper yourself.
access to the camera, textures, etc. - do not differ much.
with more specific questions, if you come across - then come back here).
and then it turns out "I have already built a house of bricks, myself from scratch, how can I build it from aerated concrete."
yes the same .. pens and wasting time)
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