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uness2020-12-26 10:39:19
Unity
uness, 2020-12-26 10:39:19

How to make a normal mesh collider in Unity?

In my game, the planet is generated through code. It is necessary that the character could walk normally on the surface, but for this you need to somehow make a normal collider for it. The fact is that when I put a mesh collider on it, it only works when convex is enabled, but the convex has too few polygons for my object. How to make the character collide exactly with the surface of the object?5fe6e89a43d65582285315.jpeg

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GavriKos, 2020-12-26
@GavriKos

Crush the mesh - and as a result, the colliders into pieces. Something like chunks. And enable colliders only on the necessary chunks

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