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How to make a list of spawn points in Unity?
There was a small problem, I have a large number of spawn points for NPCs, I created a game object list for them
The problem is that I need to spawn NPCs based on the position and rotation of the spawners themselves (Spawner.transform.position) , but how to specify them I have no idea (do not make me a link to each object)
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What other data is needed there? Is there any reason why the list initially references objects and not transforms?
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