S
S
Stanislav Chernomorchenko2014-12-12 02:52:44
Unity
Stanislav Chernomorchenko, 2014-12-12 02:52:44

How to implement sand in Unity 3D?

In general, I had one idea. For it I need to implement the following. So that when you click on the button, objects imitating sand are created. And that in the future it would be possible to interact with these objects. What is the best way to implement this idea? Has anyone faced a similar issue? If so, I'd be happy to hear advice on how to implement it.

Answer the question

In order to leave comments, you need to log in

1 answer(s)
D
Daniil Basmanov, 2014-12-12
@aroksetxua

There are many options. You can paint on the texture and use the shader to achieve the effect of sand. You can simulate particles like here .

Didn't find what you were looking for?

Ask your question

Ask a Question

731 491 924 answers to any question