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Georgy Kramarenko2021-01-15 10:41:19
Unity
Georgy Kramarenko, 2021-01-15 10:41:19

How to implement object interaction in Unity Steam VR?

I want to implement interaction with the TV in unity steam vr.
In interections_example, he took a dice that can be picked up and cannot be held in hand through walls. I wanted to transfer all the properties from it to my object (TV), but there were problems with the pose in which the TV is taken in hand (it can be adjusted by moving the throwable object relative to the TV), but it is constant, but I would like it to correspond to the position of the TV at the moment time.

It turned out to implement a TV that does not pass through walls with a hand, but changes position when taken in a hand, and which passes through walls with a hand, and does not change position when taken in a hand. I would like to combine them together.
Here is the link to the videohttps://drive.google.com/file/d/1LWTu_JYxxnNXmXJF9...

Please advise, article or algorithm of actions.

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