Answer the question
In order to leave comments, you need to log in
How to implement brake on wheel collider?
I know about the brakeTorque method, but the problem is that if you output to the console, then motorTorque will really drop to 0, but in the game, the wheels continue to spin, albeit with a smooth and slow decrease in speed (it takes a lot of time for the wheels to completely stop) .Maybe something is wrong with the wheel collider parameters? (default parameters)
Answer the question
In order to leave comments, you need to log in
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question