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How to implement a HashMap in which key is an object of the class I created?
Good afternoon!
Can you please tell me how can I use an object of my own class as a key? It only comes to mind to do some unambiguous transformation of the value of the variables of the Location class. For example, define a toString() method and use a String as the HashMap key. But in this case, further use of entry.getKey() is difficult. I specified the toString() method in the code, but did not use it. Are there better ways to get out of this situation?
class Hero{
// Описание класа
}
class Location{
private int m;
private int n;
int getM() {
return m;
}
int getN(){
return n;
}
String toString(){
return "" + m + n;
}
}
public class Main {
public static void main(String[] args) {
HashMap<Location, Hero> map = new HashMap<>();
}
}
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It is necessary to consistently implement the equals and hashCode methods. Consistently, if equals returned true, then hashCode will return the same number. The converse is not necessarily true.
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