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How to force use of resources depending on screen resolution and density in android?
Good!
I found how to specify the layout depending on the screen resolution, but I need the layout to be selected depending on the resolution and screen density, i.e. 2 components, respectively, and resources are then forced to be selected from the drawable.
The reason is jambs in the layout at low resolutions of 1024x600 and less, at a density of 170-200 pixels per inch, android loads too large icons / too large text
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