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Lost_brain2021-05-09 13:33:50
linux
Lost_brain, 2021-05-09 13:33:50

How to fix UE4 "Tearing down SDL" error at startup stage of C++ project on Linux?

Good day, when running UE4 on fedora 34 and running the blueprint project everything works fine, but when building the C++ project, UE4 crashes and throws this:

[2021.05.09-10.21.01:524][432]LogHttp: Display: cleaning up 2 outstanding Http requests.
[2021.05.09-10.21.01:540][432]LogModuleManager: Shutting down and abandoning module SSL (60)
[2021.05.09-10.21.01:542][432]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (56)
[2021.05.09-10.21.01:542][432]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (52)
[2021.05.09-10.21.01:542][432]LogModuleManager: Shutting down and abandoning module ChunkDownloader (50)
[2021.05.09-10.21.01:542][432]LogModuleManager: Shutting down and abandoning module LinuxDeviceProfileSelector (48)
[2021.05.09-10.21.01:543][432]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (46)
[2021.05.09-10.21.01:543][432]LogModuleManager: Shutting down and abandoning module ChaosCloth (44)
[2021.05.09-10.21.01:543][432]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (42)
[2021.05.09-10.21.01:544][432]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (40)
[2021.05.09-10.21.01:544][432]LogModuleManager: Shutting down and abandoning module PlatformCrypto (38)
[2021.05.09-10.21.01:544][432]LogModuleManager: Shutting down and abandoning module AnimationModifiers (36)
[2021.05.09-10.21.01:545][432]LogModuleManager: Shutting down and abandoning module AudioEditor (34)
[2021.05.09-10.21.01:545][432]LogModuleManager: Shutting down and abandoning module PropertyEditor (33)
[2021.05.09-10.21.01:546][432]LogModuleManager: Shutting down and abandoning module TextureCompressor (30)
[2021.05.09-10.21.01:546][432]LogModuleManager: Shutting down and abandoning module RenderCore (28)
[2021.05.09-10.21.01:546][432]LogModuleManager: Shutting down and abandoning module Landscape (26)
[2021.05.09-10.21.01:546][432]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
[2021.05.09-10.21.01:549][432]LogModuleManager: Shutting down and abandoning module OpenGLDrv (22)
[2021.05.09-10.21.01:550][432]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
[2021.05.09-10.21.01:550][432]LogModuleManager: Shutting down and abandoning module Renderer (18)
[2021.05.09-10.21.01:550][432]LogModuleManager: Shutting down and abandoning module Engine (16)
[2021.05.09-10.21.01:551][432]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
[2021.05.09-10.21.01:551][432]LogModuleManager: Shutting down and abandoning module NetworkFile (12)
[2021.05.09-10.21.01:551][432]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
[2021.05.09-10.21.01:551][432]LogModuleManager: Shutting down and abandoning module StreamingFile (8)
[2021.05.09-10.21.01:551][432]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
[2021.05.09-10.21.01:552][432]LogModuleManager: Shutting down and abandoning module PakFile (4)
[2021.05.09-10.21.01:552][432]LogModuleManager: Shutting down and abandoning module RSA (3)
[2021.05.09-10.21.01:552][432]LogContentStreaming: Display: There are 1 unreleased StreamingManagers
[2021.05.09-10.21.01:585][432]LogExit: Exiting.
[2021.05.09-10.21.01:585][432]LogInit: Tearing down SDL.


Tried to compile and run UE4 via Qt, got the same error. Assembly: rizen 5 4500U + radeon vega 6. All firewood is in place, working properly.

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