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How to fix error when using multithreading?
Good day.
I am writing a stopwatch for Android .
Problem when using multithreading:
09-09 20:43:47.488 3646-3685/com.example.admin.firstappdemo E/Surface: getSlotFromBufferLocked: unknown buffer: 0xb4014920
09-09 20:44:41.774 3942-4013/com.example.admin.firstappdemo E/AndroidRuntime: FATAL EXCEPTION: Thread-159
Process: com.example.admin.firstappdemo, PID: 3942
android.view.ViewRootImpl$CalledFromWrongThreadException: Only the original thread that created a view hierarchy can touch its views.
at android.view.ViewRootImpl.checkThread(ViewRootImpl.java:6556)
at android.view.ViewRootImpl.invalidateChildInParent(ViewRootImpl.java:942)
at android.view.ViewGroup.invalidateChild(ViewGroup.java:5081)
at android.view.View.invalidateInternal(View.java:12713)
at android.view.View.invalidate(View.java:12677)
at android.view.View.invalidate(View.java:12661)
at android.widget.TextView.checkForRelayout(TextView.java:7151)
at android.widget.TextView.setText(TextView.java:4342)
at android.widget.TextView.setText(TextView.java:4199)
at android.widget.TextView.setText(TextView.java:4174)
at com.example.admin.firstappdemo.MainActivity.updateScreen(MainActivity.java:111)
at com.example.admin.firstappdemo.MainActivity.access$300(MainActivity.java:14)
at com.example.admin.firstappdemo.MainActivity$1.run(MainActivity.java:85)
at java.lang.Thread.run(Thread.java:818)
09-09 20:44:41.889 3942-3959/com.example.admin.firstappdemo E/Surface: getSlotFromBufferLocked: unknown buffer: 0xb4014ca0
private void updateScreen() {
String min = "" + minutes;
String sec = "" + seconds;
String delim = " : ";
display = min + delim + sec; // screen looks like -> minutes : seconds
screen.setText(display);
}
private void startProcess() {
//start calculate time
new Thread(new Runnable() {
@Override
public void run() {
while (start && !stop) {
try {
Thread.sleep(1000);
} catch (Exception e) {
e.printStackTrace();
}
calculateTime();
updateScreen(); //здесь почему-то показывает ошибку
}
}
}).start();
}
private void calculateTime() {
seconds++;
if (seconds == 60) {
minutes++;
seconds++;
}
}
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