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How to develop in 3D?
The question is probably strange, but it puzzled me, I absolutely don’t understand how to develop in the field of 3D, I revised it: podcasts, courses, mini-courses, tutorials, read forums, but I don’t understand what is the best way to learn to choose, grab everything in a row or Is there a specific order in which to study? It’s also a mess with programs, like Blender is good, beautiful and convenient, but it’s not suitable for working in a studio. I want to learn everything and VFX, and the character, and the environment, but I'm afraid because of this it will only be a mess in my head, and skills will develop very slowly. I cannot rule out that the question was formulated incorrectly, but in general terms it should be clear.
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