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How to create a text-based online game?
Recently, I got excited about creating a text-based online game in one universe, and since I don’t have programming skills, I have to somehow do it without them.
The essence of the game: the game should be similar to @WastelandWarsBot - a text-based MMORPG in TG. The gameplay will be simple and primitive - moving from location to location, inventory, character characteristic 0\10 (Strength, intelligence, etc.), and of course chat and multiplayer (there will be a maximum of 20-30 players at the same time). I think these are not very difficult tasks (except for multiplayer), and they can be organized in constructors without programming skills
Now, I have two questions. 1 - Which engine / designer is best for me to choose for the tasks (necessarily with multiplayer support). Well, the second - how to organize the multiplayer itself. For one of the players to be the host is not an option, because the server must be permanent. So where can I get a server? To order? How to connect the game on this engine with the server, etc. I really want to make this little game for my people, so I will be very grateful for the answers. Thanks in advance
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1. Regular site. "Multiplayer" is the default. It's bare html/js plus something on the server (like php and mysql).
2. Regular hosting.
Without programming, unfortunately, it will not work. Even type constructors involve logical thinking. And since it is, then it is quite possible to master programming and rests only on the availability of time, desire and patience.
By the way, "just" to create a good game will not work. Gamedev is a very complex area. Estimate how long it will take you, and safely multiply by 10. And the chance that the game will be brought to the end is no higher than 10%.
You called me in as a tag expert.
You can start with maps for strategies, where you can use triggers in the editors. But even there, something more serious already requires programming skills. And it doesn't fit your requirements.
text MMORPG
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