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How to connect usb 3.0 hdd drive to RPI?
There is a Rasperry Pi (usb 2.0) and an external usb 3.0 (micro) drive. How do I connect one to the other if the Raspberry pi does not have enough power. I heard there are Y cables but I can’t find any (with a purchase in MOSCOW without any aliexpress)
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You need any hub with external power, just tell the consultant in the store, it will cost about 1000 rubles.
Schildt G. The Complete Guide to C#4.0. Now version 5 has been released, but I haven’t seen it in Russian yet. Great writing for beginners.
Next - Troelsen. Troelsen_C# 2010 and the .NET 4 Platform. I saw translations into Russian, but their quality is lame. Middle level.
Final - Richter. CLR via C#. Programming on the Microsoft .NET Framework 4.0 in C#. This is for specialists rather in terms of internal implementation, obviously not for beginners.
www.microsoftvirtualacademy.com/training-courses/c...
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Here are the MVA courses. Available in Russian, available in English. Perhaps you should start there.
sergeyteplyakov.blogspot.ru/2014/04/best-books-on-... Here is a detailed review from a .NET specialist.
It will be possible to encode calmly after the first half of Schildt. This is six months of slow learning.
upd. There is also Petzold's .NET Book Zero. You can read it first.
For self-study, I recommend that you first of all familiarize yourself with the language specification . In addition, it is worth paying attention to the official documentation . These, of course, are not books, but the official documentation will save you from adopting the personal style of the developer of the author of the book. With more time spent, you will gain a broader understanding of the language.
Here, many people answer the question "Which books to start learning C # from", and in your question, the interest is rather in C # for Unity3D , i.e. script language. And here lies one problem.
The fact is that Unity3D uses far from the latest version of the C# language . If you paid attention, then projects under unity are projects under .NET 3.5 (as far as I remember). To be blunt: many of the features from C# 5 are not there at all, a lot of things do not work as we would like.
I would recommend yes, start with the basics (Troelsen has already been advised), but always make adjustments for Unity3D. Start from here: docs.unity3d.com/ScriptReference . Here is what Unity3D supports regarding C# (and the .NET platform) - docs.unity3d.com/ScriptReference. If you pay attention, NET 2.0 is mentioned almost everywhere. For me at the time it was a big disappointment.
To summarize: since C# is needed for Unity3D, look there, and not at books on the latest version of the C# language. If English is ok, Learning C# by Developing Games with Unity 3D Beginner's Guide (2013, Terry Norton) and C# Game Programming Cookbook for Unity 3D (2014, Jeff Murray).
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