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vitom2012-10-03 17:02:48
macOS
vitom, 2012-10-03 17:02:48

How to compile with OpenNi, OpenCV, PCL on OS X?

After a long search in Google and having tried various methods of setting up Xcode with no success, I decided to ask this question here.
Everything that is briefly described in different guides ( here , here and here ), for the old version of Xcode. I have ML with Xcode 4.5. After setup, Xcode tries to build but gives system_error or GL/gl.h not found errors. Although there is an attached OpenGL.framework.
I installed everything I needed (PCL did not stop for a week, until I asked the developers on the forum) and samples with Kinect work. Now just learn how to compile everything.
Makefile I superficially know, but it too can be an output. If only it would work.
Please help me to include these libraries in the project.

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3 answer(s)
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vitom, 2012-10-16
@vitom

Everything was decided when using CMakeLists.txt which generates a project in Eclipse, Xcode ...

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mejedi, 2012-10-03
@mejedi

Can help; I never really worked with these libs, but I know xcode well.

M
mejedi, 2012-10-08
@mejedi

Still relevant? You can also use teamviewer.

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