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It all depends on what devices you are going to support, for example, the fourth iPhone has screen proportions and resources that are not at all the same as the fifth iPhone, and there is a clear boundary between these generations. On the other hand, if your application works on the fifth iPhone, then most likely it will work on sixes. There may be some problems with shaders, but this is unlikely. If you really need an audience on the fourth iPhones, then take the four and five, if not, then one five is enough.
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