A
A
Alexander2016-02-29 13:08:09
iOS
Alexander, 2016-02-29 13:08:09

How to build ios apps?

There is an ipad.
There is a virtual machine and xcode.
There is an application that runs on the ipad using xcode.
How to make a certain build that I can give to another person and he can install the application on his own? Without downloading to the store.
It's definitely possible, the only question is how. Somehow through iTunes.

Answer the question

In order to leave comments, you need to log in

3 answer(s)
Антон Марунько, 2016-03-01
@ghost1k

I think the moment was missed with the fact that the UDID of this person’s device should be entered into Devices on developer.apple.com and be present in the Provision Profile by which the application was signed, there can be no more than 100 such devices if you have a regular account (then with Product - Archieve - Export, select AD-Hoc Deployment), but if you have an Enterprise account, then you do not need to drive in devices - just select the option in Product - Archieve - Export - Enterprise Deployment

A
Alexey Burlakov, 2017-05-14
@redflasher

1. Get the .xcarchive file (in XCode, Product -> Archive tab), with the "Generic iOS Device" device selected to run
2. Go to the folder with .xcarchive (you can find it from the Organizer window of the XCode program - right-click on archive and show in finder)
3. run in the console, from the folder with the archive, the following code:
4. further, you can distribute the received ipa-file
--
Installation is performed as follows:
1. Double-click on the ipa-file, and the application will be added to iTunes: iTunes - Programs
2. Then connect the iPhone to the computer
In the iTunes program, go:
iTunes - iPhone - Programs
3. We mark your application (click the "Install" button)
4. Click the "Synchronize" button
5. If everything went well, the application will appear on the desktop of your device

N
netSkinner, 2016-03-10
@netSkinner

You can use the testflight system - this is also done through itunesconnect. For it, you do not need to know the UDID of the second device, you only need to know the email account of the second device and install the testflight application on it. This is convenient for mass testing, but there is one drawback - each build is loaded into the store for testing for a couple of days, it is moderated by apple.
See also this: crashlytics.com. Here, as far as I know, there is not even pre-moderation. But it also requires installation. applications on all devices through which your build will be installed later.
In both cases, information about the new build will automatically come to all users with invitations to install it.

Didn't find what you were looking for?

Ask your question

Ask a Question

731 491 924 answers to any question