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Refractor2019-06-10 17:54:00
C++ / C#
Refractor, 2019-06-10 17:54:00

How to achieve this effect in Unity?

Hello. Right to the point - there is a ball that can be moved, there are two points from which lines go to the ball. The question itself is how to make it so that when moving these lines always intersect on the ball, as shown in the picture. Is there a component that will help achieve this effect? Thanks in advance.5cfe6eeac3904253478708.png

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