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How powerful is the server for videoconferencing?
Let's say you need to ensure the simultaneous transmission of 100 video chats.
Is it done through the server at all? Or is peer-to-peer used exclusively for such purposes? Are there often times when peer-to-peer transfer is not possible?
Is it only the width of the bridge (server) channel that matters here? Or are there other requirements?
Is it reasonable to use HTTP Live Streaming for this or are there more lightweight options?
You need to make clients for Android and iOS, and for iOS, it seems that HTTP Live Streaming is the only option, otherwise they will not be accepted in the AppStore...
MPEG-4 video will be transmitted with an extension of 640x480, what compression ratio will be sufficient for videos taken from mobile cameras .. .
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Is it done through the server at all?
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