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How much do you need to know mathematics for a game developer?
I want to develop games using Unreal Engine (c++) and Unity (c#). Develop both alone and in a team. I appeal to people who already have some experience in developing on these engines. What level of mathematics is needed for free development on these engines?
Games both 2d and 3d.
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At least a school geometry course is required. + vector algebra. + trigonometry won't hurt.
For balance - combinatorics.
For graphonia - at least more matrices and transformations over them.
It's so superficial.
For a straight free one, everything near-mathematical that is connected with algorithms, Boolean algebra and logic is still useful. Type there factorials in complexity of algorithms, for example.
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